diff --git a/beats/pokémon legendary scene type beat.rb b/beats/pokémon legendary scene type beat.rb new file mode 100644 index 0000000..22c0bc8 --- /dev/null +++ b/beats/pokémon legendary scene type beat.rb @@ -0,0 +1,40 @@ +# legendary pokémon scene type beat + +use_random_seed 10000 + +live_loop :samuel do + with_fx :ring_mod do + play :E3, delay: 1, release: 1, amp: 0.5 + sleep 1 + end +end + +####################################### + +use_synth :fm +use_random_seed 2 + +live_loop :bax do + play :Es2, sustain: 2, release: 0.2, amp: 1 + play choose( [:A4, :G4, :C1] ), sustain: 0.5, release: 0.2 + sleep 6 +end + +####################################### + +use_synth :mod_tri + +live_loop :alice do + play choose( [:Bs3, :Es2, :D4] ), ttack: 4, delay: 6 + play choose( [:D4, :Es2] ), delay: 4, release: 4, amp: 0.2 + sleep 6 +end + +####################################### + +use_synth :blade +live_loop :dude do + play choose( [:E2, :Cs5] ), sustain: 0.5, release: 1, amp: 0.5 + play choose( [:E3, :G4] ), amp: 0.5 + sleep 7 +end