93 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
		
		
			
		
	
	
			93 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
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								/**
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								 * Continue traversing as normal.
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								 */
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								export const CONTINUE: true;
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								/**
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								 * Stop traversing immediately.
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								 */
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								export const EXIT: false;
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								/**
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								 * Do not traverse this node’s children.
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								 */
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								export const SKIP: "skip";
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								/**
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								 * Visit nodes, with ancestral information.
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								 *
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								 * This algorithm performs *depth-first* *tree traversal* in *preorder*
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								 * (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).
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								 *
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								 * You can choose for which nodes `visitor` is called by passing a `test`.
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								 * For complex tests, you should test yourself in `visitor`, as it will be
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								 * faster and will have improved type information.
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								 *
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								 * Walking the tree is an intensive task.
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								 * Make use of the return values of the visitor when possible.
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								 * Instead of walking a tree multiple times, walk it once, use `unist-util-is`
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								 * to check if a node matches, and then perform different operations.
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								 *
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								 * You can change the tree.
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								 * See `Visitor` for more info.
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								 *
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								 * @param tree
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								 *   Tree to traverse.
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								 * @param test
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								 *   `unist-util-is`-compatible test
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								 * @param visitor
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								 *   Handle each node.
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								 * @param reverse
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								 *   Traverse in reverse preorder (NRL) instead of the default preorder (NLR).
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								 * @returns
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								 *   Nothing.
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								 */
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								export const visitParents: (<Tree extends import("unist").Node<import("unist").Data>, Check extends import("unist-util-is/lib/index.js").Test>(tree: Tree, test: Check, visitor: BuildVisitor<Tree, Check>, reverse?: boolean | null | undefined) => void) & (<Tree_1 extends import("unist").Node<import("unist").Data>>(tree: Tree_1, visitor: BuildVisitor<Tree_1, string>, reverse?: boolean | null | undefined) => void);
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								export type Node = import('unist').Node;
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								export type Parent = import('unist').Parent;
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								export type Test = import('unist-util-is').Test;
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								/**
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								 * Union of the action types.
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								 */
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								export type Action = boolean | 'skip';
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								/**
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								 * Move to the sibling at `index` next (after node itself is completely
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								 * traversed).
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								 *
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								 * Useful if mutating the tree, such as removing the node the visitor is
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								 * currently on, or any of its previous siblings.
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								 * Results less than 0 or greater than or equal to `children.length` stop
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								 * traversing the parent.
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								 */
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								export type Index = number;
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								/**
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								 * List with one or two values, the first an action, the second an index.
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								 */
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								export type ActionTuple = [(Action | null | undefined | void)?, (Index | null | undefined)?];
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								/**
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								 * Any value that can be returned from a visitor.
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								 */
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								export type VisitorResult = Action | [(void | Action | null | undefined)?, (number | null | undefined)?] | Index | null | undefined | void;
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								/**
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								 * Handle a node (matching `test`, if given).
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								 *
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								 * Visitors are free to transform `node`.
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								 * They can also transform the parent of node (the last of `ancestors`).
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								 *
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								 * Replacing `node` itself, if `SKIP` is not returned, still causes its
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								 * descendants to be walked (which is a bug).
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								 *
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								 * When adding or removing previous siblings of `node` (or next siblings, in
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								 * case of reverse), the `Visitor` should return a new `Index` to specify the
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								 * sibling to traverse after `node` is traversed.
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								 * Adding or removing next siblings of `node` (or previous siblings, in case
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								 * of reverse) is handled as expected without needing to return a new `Index`.
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								 *
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								 * Removing the children property of an ancestor still results in them being
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								 * traversed.
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								 */
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								export type Visitor<Visited extends import("unist").Node<import("unist").Data> = import("unist").Node<import("unist").Data>, Ancestor extends import("unist").Parent<import("unist").Node<import("unist").Data>, import("unist").Data> = import("unist").Parent<import("unist").Node<import("unist").Data>, import("unist").Data>> = (node: Visited, ancestors: Array<Ancestor>) => VisitorResult;
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								/**
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								 * Build a typed `Visitor` function from a tree and a test.
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								 *
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								 * It will infer which values are passed as `node` and which as `parents`.
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								 */
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								export type BuildVisitor<Tree extends import("unist").Node<import("unist").Data> = import("unist").Node<import("unist").Data>, Check extends import("unist-util-is/lib/index.js").Test = string> = Visitor<import('./complex-types.js').Matches<import('./complex-types.js').InclusiveDescendant<Tree>, Check>, Extract<import('./complex-types.js').InclusiveDescendant<Tree>, Parent>>;
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